1- Everyone in the RPG starts with a basic Level 5 pokémon of an approved species.
2- You may use up to 4 characters at one time, but you may not add new characters with out the Modorators' permission.
3- When interacting with others, remember that it is the character's player that decides how the character will react. This applies to all interaction, from speaking to fighting.
4- Use the third person (IE: The nidoran sniffed the grass then nibbled it.) when posting for your character.
5- Try to include where your characters are and what characters are involved in the subject of your post. (IE: Achikochi in her den)
6- Once you have shown you can handle characters in the RPG, it is possible to create and use NPC characters. NPCs can be of any Non-Legendary Pokemon type and begin at higher levels. These kind of characters are for developing stories and plots for your character to gain XP from. NPC's do not gain XP,themselves, but can evolve if nessesary.
7- Level Classificaion::
Low Level = Levels 5-16
Mid Level = Levels 17-30
High Level = Levels 31-50
Advanced Lv. = Levels 51 +
8- Lake Eerie time does not run the same as Real Life time. Keep an eye open for "Time Stamps" made by the Modorator Kuro. These are the -only- official time changes allowed in Lake Eerie.
Now, due to some problems we've had with low leveled characters using FAR too powerful a move or attack, there will be some guidelines for certain kinds of powers.
Psychic Powers
1- Telepathy (sending messages via the mind).
Psychic Pokemon may broadcast thoughts to others via Telepathy, but can not control who does and does not receive the message. You must be within the same square on the map to receive or trasmit telepathic messages with another character.
2- Mind Read- This may only be used with permission from another character. So, no cheating n' avoiding other characters because they think bad things about your character ^_~ !!
3- Teleportation:: This move has created many problems for us in the past, so these guidelines are very strict.
A. You may only teleport to places your character has been to once it has started in the RPG.
B. Teleportation Allowances for Psychic Type Pokémon::
Low level:: May teleport 1 square on the map per Lake Eerie day. -NO Passengers!-
Mid Level:: May teleport 2 squares on the map alone -or- 1 square on the map with a passenger smaller than the character's size per Lake Eerie day.
High Level:: May teleport 3 squares on the map alone -or- 1 square on the map with a passenger equal to or less than the character's size per Lake Eerie day.
Advanced Lv.:: May teleport 3 squares on the map alone -or- 2 squares on the map with a passenger equal to or less than the character's size -or- 1 square on the map with a passenger larger than the character's size per Lake Eerie day.
Note:: Non-Psychic types that wish to learn Psychic type moves will only receive 1/2 the allowable power of the move learned.
Disclaimer: All the artwork and ideas on these pages are the property of their creators, and the Lake Eerie RPing system, whilst fairly basic, is the property of the Moderating Committee, please do not use the specifics without our express permission. Also, anybody who steals artwork, character concepts or original Pokemon from this site, and the Lake Eerie egroup, will have to face the wrath of Ootachi-sami, and he'll eat anything. You have been warned!